Software

Apps, tools, and services we write.

Mentality

We write the smallest thing that solves the problem, then stop.

Code is read far more than it is written, so we write for the next person.

We'd rather ship something plain that works than something clever that breaks.

Methodology

  1. Talk

    Sit down and agree on the problem.

  2. Sketch

    Rough it out on paper before any code.

  3. Build

    Small pieces, reviewed by someone else in the family.

  4. Test

    Use it like a stranger would.

  5. Ship & tend

    Release it, then keep looking after it.

Work